Three short games, one a day. None of them takes longer than a few minutes, and
none of them requires an account to play.
The games
Barble — guess the mystery fly hook in six tries, with each guess narrowing
the bend, wire, finish, and era.
Hookle — a daily fishing-vocabulary puzzle in four, five, and six letters.
Trivia — five questions on hook-making history, construction, and what the
evidence actually supports.
Which one is featured on a given day is set in advance and shown on the daily game page. All three stay open at their own addresses whenever you
want them.
Saving a finished round
Finish a round and you will be offered the chance to save it. Saving is the only
thing an account changes about the games themselves — it does not unlock
puzzles, remove limits, or alter difficulty.
A saved result does three things.
It counts toward your streak. One saved result on a calendar day marks that
day as played.
It joins your history. Every saved round is listed in your account with its
date and outcome, and feeds the statistics on your dashboard — rounds completed,
current streak, best streak.
It may place you on a leaderboard. Barble and Hookle rank daily results, so
a saved round on either can appear on that day’s board and on the game’s
all-time board. Trivia is not ranked and never will be: five questions with a
right answer each is a quiz, and ranking it would reward speed at guessing over
knowing anything.
Leaderboards are opt-in. In your account settings you choose whether to appear
publicly under your handle, appear anonymously, or stay off the boards
altogether. The default keeps you off them until you decide otherwise.
Playing without an account
You can play every game, every day, forever, without signing up. Nothing is
gated and nothing nags.
What you give up is durability and reach:
- Your history lives in that browser. Progress is held on the device you
played on. Clearing site data, switching to your phone, or using a private
window starts you from nothing. - No streak across games. The platform streak counts any saved round; without
an account there is nothing to count. - No leaderboard. Ranked results need somewhere to attach a name to.
- No recovery. A lost browser is a lost history, and there is no record on
our side to restore from — anonymous rounds are stored without any link to a
person, which is what makes them anonymous.
If you have been playing Hookle in this browser for a while, signing up offers
to bring that history across once. Imported history is labelled as imported and
is never eligible for a leaderboard: it arrived from your browser rather than
from a round we watched being played, and treating those two as equal would be
unfair to everyone who did the latter.
What a streak counts
A streak counts days, not wins. A round you lost still marks the day as
played, as long as you saved it. The idea is showing up, not being right.
Any game counts. Barble on Monday, Trivia on Tuesday, Hookle on Wednesday is
a three-day streak. The streak belongs to you, not to a game.
One a day is all it takes. Playing three games on one day is three entries
in your history and one day on your streak. There is no way to bank a day ahead
or make up a missed one.
Missing a day breaks it. Skip a day and the current streak returns to zero;
your best streak is kept as a record and is never reduced.
A separate win streak counts consecutive days on which you won rather than
merely played. Any day you play and do not win ends it, and it too resets if you
miss a day.
Days are counted in the site’s own timezone, so a round finished just before
midnight belongs to the day you played it, wherever you happen to be.
A note on fairness
Results are verified by the game that produced them before anything is saved.
The account side never reads a game’s own records, and the games never learn who
is claiming a result — which is what lets rounds stay anonymous unless you
choose to save one.
